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An early game experimentStarted 2011

Zombie Game

My first real-time game, made with Processing.

ProcessingGame developmentReal-time interaction
Original screenshot of my Zombie Game made with Processing.
A preserved screenshot from my first real-time game.

A game in motion

This was my first real-time game. I built it with Processing, then shared it on OpenProcessing.

It was a simple, top-down zombie game. The graphics were circles, health bars, and a score counter: a small game built around what was happening from moment to moment.

From the archive

The project is preserved on OpenProcessing as Top-Down Shooter, alongside its code. The screenshot above captures the original look of the game.